Wt examples  3.2.0
/home/koen/project/wt/public-git/wt/examples/hangman/HangmanWidget.C
Go to the documentation of this file.
00001 /*
00002  * Copyright (C) 2011 Emweb bvba, Heverlee, Belgium
00003  *
00004  * See the LICENSE file for terms of use.
00005  */
00006 
00007 #include "HangmanWidget.h"
00008 
00009 #include <Wt/WComboBox>
00010 #include <Wt/WPushButton>
00011 #include <Wt/WText>
00012 #include <Wt/WVBoxLayout>
00013 #include <boost/lexical_cast.hpp>
00014 
00015 #include "Session.h"
00016 #include "WordWidget.h"
00017 #include "ImagesWidget.h"
00018 #include "LettersWidget.h"
00019 
00020 using namespace Wt;
00021 
00022 HangmanWidget::HangmanWidget(const std::string &name, 
00023                              WContainerWidget *parent):
00024   WContainerWidget(parent),
00025   name_(name)
00026 {
00027   WVBoxLayout *layout = new WVBoxLayout();
00028   layout->setContentsMargins(0, 0, 0, 0);
00029   this->setLayout(layout);
00030   
00031   title_ = new WText("<h2>Ready to play ?</h2>");
00032   layout->addWidget(title_, 0, AlignCenter | AlignMiddle);
00033 
00034   word_ = new WordWidget();
00035   layout->addWidget(word_, 0, AlignCenter | AlignMiddle);
00036 
00037   statusText_ = new WText();
00038   layout->addWidget(statusText_, 0, AlignCenter | AlignMiddle);
00039 
00040   images_ = new ImagesWidget();
00041   layout->addWidget(images_, 1, AlignCenter | AlignMiddle);
00042 
00043   letters_ = new LettersWidget();
00044   layout->addWidget(letters_, 0, AlignCenter | AlignMiddle);
00045   letters_->letterPushed().connect(this, &HangmanWidget::registerGuess);
00046 
00047   language_ = new WComboBox();
00048   language_->addItem("English words (18957 words)");
00049   language_->addItem("Nederlandse woordjes (1688 woorden)");
00050   layout->addWidget(language_, 0, AlignCenter | AlignMiddle);
00051 
00052   newGameButton_ = new WPushButton("New Game", this);
00053   newGameButton_->clicked().connect(this, &HangmanWidget::newGame);
00054   layout->addWidget(newGameButton_, 0, AlignCenter | AlignMiddle);
00055 
00056   letters_->hide();
00057 }
00058 
00059 void HangmanWidget::newGame()
00060 {
00061   WString title("<h2>Guess the word, {1}!</h2>");
00062   title_->setText(title.arg(name_));
00063 
00064   language_->hide();
00065   newGameButton_->hide();
00066 
00067   // Bring widget to initial state
00068   Dictionary dictionary = (Dictionary) language_->currentIndex();
00069   word_->init(RandomWord(dictionary));
00070   images_->reset();
00071   letters_->init();
00072 
00073   statusText_->setText("");
00074 }
00075 
00076 void HangmanWidget::registerGuess(char c)
00077 {
00078   bool correct = word_->guess(c);
00079 
00080   if (!correct)
00081     images_->badGuess();
00082 
00083   if (images_->gameOver()) {
00084     WString status("You hang... <br />The correct answer was: {1} ");
00085     statusText_->setText(status.arg(word_->word()));
00086 
00087     letters_->hide();
00088     language_->show();
00089     newGameButton_->show();
00090 
00091     updateScore_.emit(-10);
00092   } else if (word_->won()) {
00093     statusText_->setText("You win!");
00094     images_->hurray();
00095 
00096     letters_->hide();
00097     language_->show();
00098     newGameButton_->show();
00099 
00100     updateScore_.emit(20 - images_->badGuesses());
00101   }
00102 }

Generated on Tue Nov 29 2011 for the C++ Web Toolkit (Wt) by doxygen 1.7.5.1