Module: Yast::SoundMixerInclude
- Defined in:
- ../../src/include/sound/mixer.rb
Instance Method Summary (collapse)
- - (Object) initialize_sound_mixer(include_target)
-
- (Hash) mixerDialog(card_id)
shows mixer dialog for respective card.
-
- (Yast::Term) mixerWidget(channels)
creates a mixer widget with channels obtained from 1st param.
-
- (String) translateChannelName(name)
Translate channel name.
-
- (Yast::Term) volElement(channel_id, value, spec)
returns intfield (if we are running in ncurses) or slider (for qt).
Instance Method Details
- (Object) initialize_sound_mixer(include_target)
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# File '../../src/include/sound/mixer.rb', line 20 def initialize_sound_mixer(include_target) Yast.import "UI" textdomain "sound" Yast.import "Wizard" Yast.import "Sound" Yast.import "Label" Yast.include include_target, "sound/ui.rb" Yast.include include_target, "sound/volume_routines.rb" # translation map of channel names @channel_trans = { # channel name - label for IntField widget in mixer dialog "Master" => _( "Master" ), # channel name - label for IntField widget in mixer dialog "PCM" => _( "PCM" ), # channel name - label for IntField widget in mixer dialog "Master Mono" => _( "Master Mono" ), # channel name - label for IntField widget in mixer dialog "Headphone" => _( "Headphone" ), # channel name - label for IntField widget in mixer dialog "Line" => _( "Line" ), # channel name - label for IntField widget in mixer dialog "CD" => _( "CD" ), # channel name - label for IntField widget in mixer dialog "Mic" => _( "Mic" ), # channel name - label for IntField widget in mixer dialog "Video" => _( "Video" ), # channel name - label for IntField widget in mixer dialog "Phone" => _( "Phone" ), # channel name - label for IntField widget in mixer dialog "Aux" => _( "Aux" ), # channel name - label for IntField widget in mixer dialog "PC Speaker" => _( "PC Speaker" ), # channel name - label for IntField widget in mixer dialog "Bass" => _( "Bass" ), # channel name - label for IntField widget in mixer dialog "Treble" => _( "Treble" ), # channel name - label for IntField widget in mixer dialog "Surround" => _( "Surround" ), # channel name - label for IntField widget in mixer dialog "LFE" => _( "LFE" ), # channel name - label for IntField widget in mixer dialog "Center" => _( "Center" ), # channel name - label for IntField widget in mixer dialog "Wave" => _( "Wave" ), # channel name - label for IntField widget in mixer dialog "Wave Center" => _( "Wave Center" ), # channel name - label for IntField widget in mixer dialog "Wave Surround" => _( "Wave Surround" ), # channel name - label for IntField widget in mixer dialog "AC97" => _( "AC97" ), # channel name - label for IntField widget in mixer dialog "Music" => _( "Music" ), # channel name - label for IntField widget in mixer dialog "Front" => _( "Front" ), # channel name - label for IntField widget in mixer dialog "iSpeaker" => _( "iSpeaker" ) } end |
- (Hash) mixerDialog(card_id)
shows mixer dialog for respective card
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# File '../../src/include/sound/mixer.rb', line 267 def mixerDialog(card_id) Sound.LoadDatabase(true) pth = Builtins.topath( Builtins.sformat(".audio.alsa.cards.%1.channels", card_id) ) channels = [] modname = "" # card name model = Ops.get_locale( Sound.modules_conf, [card_id, "model"], _("Unknown") ) if Sound.use_alsa modname = Ops.get_string( Sound.modules_conf, [card_id, "module"], "snd-dummy" ) channels = Convert.convert( Ops.get(Sound.db_modules, [modname, "mixer_elements"], SCR.Dir(pth)), :from => "any", :to => "list <string>" ) else channels = ["Master"] end muted = [] pth = Builtins.topath( Builtins.sformat(".audio.alsa.cards.%1.name", card_id) ) card_name = Sound.use_alsa ? Convert.to_string(SCR.Read(pth)) : Builtins.sformat("%1", card_id) # get list of muted channels if Sound.use_alsa Builtins.foreach( Convert.convert(channels, :from => "list", :to => "list <string>") ) do |channel| pth2 = Builtins.topath( Builtins.sformat( ".audio.alsa.cards.%1.channels.%2.mute", card_id, channel ) ) if Convert.to_boolean(SCR.Read(pth2)) muted = Builtins.add(muted, channel) end end Builtins.y2debug("muted: %1", muted) # put 'Master', 'PCM' to list head if Builtins.contains(channels, "PCM") channels = Builtins.filter( Convert.convert(channels, :from => "list", :to => "list <string>") ) { |ch| ch != "PCM" } channels = Builtins.prepend(channels, "PCM") end master_channel = Ops.get_string( Sound.db_modules, [modname, "main_volume"], "Master" ) if modname != "" && Builtins.contains(channels, master_channel) channels = Builtins.filter( Convert.convert(channels, :from => "list", :to => "list <string>") ) { |ch| ch != master_channel } channels = Builtins.prepend(channels, master_channel) end channels = Builtins.maplist( Convert.convert(channels, :from => "list", :to => "list <string>") ) do |ch| if Builtins.contains(muted, ch) next [ch, 0] else next [ ch, SCR.Read( Builtins.topath( Builtins.sformat( ".audio.alsa.cards.%1.channels.%2.volume", card_id, ch ) ) ) ] end end else vol = Convert.to_integer( SCR.Read( Builtins.topath( Builtins.sformat(".audio.oss.cards.%1.channels.Master", card_id) ) ) ) channels = [["Master", vol]] end # help text - mixer setting help = _( "<P>With this dialog you can set volume for each channel of the selected sound card. \nPress <B>Next</B> to save your volume settings, press <B>Back</B> to restore the original settings.</P>" ) con = mixerWidget(channels) # dialog header, %1 = card id (number), %2 = name Wizard.SetContentsButtons( Builtins.sformat(_("Volume Settings for Card %1 - %2"), card_id, model), con, help, Label.BackButton, Label.OKButton ) ui = nil # value can be `next `abort... or string (channel name) UI.ChangeWidget(Id(:test), :Enabled, !Mode.config) begin ui = UI.UserInput if Ops.is_string?(ui) # unmute if neccessary if Builtins.contains(muted, ui) SCR.Write( Builtins.topath( Builtins.sformat( ".audio.alsa.cards.%1.channels.%2.mute", card_id, ui ) ), false ) end # set volume if Sound.use_alsa setVolume( Convert.to_string(ui), card_id, Convert.to_integer(UI.QueryWidget(Id(ui), :Value)) ) else setVolume( "Master", card_id, Convert.to_integer(UI.QueryWidget(Id(ui), :Value)) ) end elsif ui == :test PlayTest(card_id) elsif (ui == :abort || ui == :cancel) && ReallyAbort() return { "ui" => :abort } end end until ui == :back || ui == :next if ui == :next # store volume settings pth2 = Builtins.topath( Builtins.sformat(".audio.alsa.cards.%1.store", card_id) ) SCR.Execute(pth2, 0, 0) else # restore volume settings pth2 = Builtins.topath( Builtins.sformat(".audio.alsa.cards.%1.restore", card_id) ) SCR.Execute(pth2, 0, 0) end { "ui" => ui } end |
- (Yast::Term) mixerWidget(channels)
creates a mixer widget with channels obtained from 1st param
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# File '../../src/include/sound/mixer.rb', line 185 def mixerWidget(channels) channels = deep_copy(channels) = VBox() spec = UI.HasSpecialWidget(:Slider) nchan = Ops.subtract(Builtins.size(channels), 2) # don't count in 'Master' and 'PCM' ncols = 3 # how many channels per column chansPerCol = Builtins.tointeger( Ops.add( Ops.divide(Builtins.tofloat(nchan), Builtins.tofloat(ncols)), 0.999 ) ) # 1. group first two elements to one Frame ttmp = nil if spec ttmp = VBox() else ttmp = HBox() end pos = 0 while Ops.less_than(pos, 2) && Ops.less_than(pos, Builtins.size(channels)) lab = Ops.get_string(channels, [pos, 0], "") vol = Ops.get_integer(channels, [pos, 1], 0) ttmp = Builtins.add(ttmp, volElement(lab, vol, spec)) pos = Ops.add(pos, 1) end ttmp = Builtins.add(ttmp, VSpacing(1)) # frame label mainGroup = Frame( _("&Master volume"), HBox( HSpacing(3), ttmp, HSpacing(3), VBox( # push button label PushButton(Id(:test), Opt(:key_F6), _("&Test")) ) ) ) # 2. now group elements to columns counter = 0 col = HBox(HSpacing(2)) while Ops.less_than(pos, Builtins.size(channels)) if ncols == counter = Builtins.add(, Top(col)) = Builtins.add(, HStretch()) if !spec col = HBox(HSpacing(2)) counter = 0 end lab = Ops.get_string(channels, [pos, 0], "") vol = Ops.get_integer(channels, [pos, 1], 0) col = Builtins.add(col, HWeight(1, volElement(lab, vol, false))) col = Builtins.add(col, HSpacing(2)) pos = Ops.add(pos, 1) counter = Ops.add(counter, 1) end while Ops.less_than(counter, ncols) col = Builtins.add(col, HWeight(1, Label(" "))) col = Builtins.add(col, HSpacing(2)) counter = Ops.add(counter, 1) end = Builtins.add(, Top(col)) # frame label VBox(mainGroup, Frame(_("&Other channels"), )) end |
- (String) translateChannelName(name)
Translate channel name
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# File '../../src/include/sound/mixer.rb', line 130 def translateChannelName(name) return "" if name == nil || name == "" ret = Ops.get_string(@channel_trans, name, name) Builtins.y2debug("translated channel name: %1", ret) ret end |
- (Yast::Term) volElement(channel_id, value, spec)
returns intfield (if we are running in ncurses) or slider (for qt)
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# File '../../src/include/sound/mixer.rb', line 145 def volElement(channel_id, value, spec) label = channel_id # remove the index from the channel ID if it's there if Builtins.regexpmatch(channel_id, "^.*_#[0-9]+\#$") label = Builtins.regexpsub(channel_id, "^(.*)_#[0-9]+\#$", "\\1") index_str = Builtins.regexpsub(channel_id, "^.*_#([0-9]+)\#$", "\\1") index = Builtins.tointeger(index_str) if index != nil # add index + 1 to the channel label # so there are channels "Speaker", "Speaker 2", "Speaker 3", ... label = Builtins.sformat("%1 %2", label, Ops.add(index, 1)) end end if UI.HasSpecialWidget(:Slider) return Slider( Id(channel_id), Opt(:notify), translateChannelName(label), 0, 100, value ) else return IntField( Id(channel_id), Opt(:notify), translateChannelName(label), 0, 100, value ) end end |