_Evry_Window Struct Reference

Data Fields

E_Win * ewin
 
Evas * evas
 
E_Zone * zone
 
Eina_Bool shaped
 
Evas_Object * o_main
 
Eina_Bool request_selection
 
Eina_Bool plugin_dedicated
 
Eina_Bool visible
 
Eina_List * handlers
 
Evry_Selectorselector
 
Evry_Selector ** selectors
 
Evry_Selector ** sel_list
 
unsigned int level
 
unsigned int mouse_button
 
Eina_Bool mouse_out
 
Eina_Bool grab
 
Evry_Statestate_clearing
 
struct {
   void(*   hide )(Evry_Window *win, int finished)
 
func
 
void * data
 
Ecore_Timer * delay_hide_action