OpenXcom
1.0
Open-source clone of the original X-Com
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Here is a list of all documented files with brief descriptions:
AbandonGameState.h
AbortMissionState.h
Action.h
ActionMenuItem.h
ActionMenuState.h
AdlibMusic.h
adlplayer.h
AlienBAIState.h
AlienBase.h
AlienBaseState.h
AlienDeployment.h
AlienMission.h
AlienRace.h
AliensCrashState.h
AlienStrategy.h
AlienTerrorState.h
AllocatePsiTrainingState.h
Armor.h
ArrowButton.h
ArticleDefinition.h
ArticleState.h
ArticleStateArmor.h
ArticleStateBaseFacility.h
ArticleStateCraft.h
ArticleStateCraftWeapon.h
ArticleStateItem.h
ArticleStateText.h
ArticleStateTextImage.h
ArticleStateUfo.h
ArticleStateVehicle.h
Bar.h
Base.h
BaseDefenseState.h
BaseDestroyedState.h
BaseFacility.h
BaseInfoState.h
BaseNameState.h
BasescapeState.h
BaseView.h
BattleAIState.h
BattleItem.h
BattlescapeGame.h
BattlescapeGenerator.h
BattlescapeMessage.h
BattlescapeState.h
BattleState.h
BattleUnit.h
BriefingState.h
BuildFacilitiesState.h
BuildNewBaseState.h
Camera.h
CannotReequipState.h
CatFile.h
City.h
CivilianBAIState.h
ComboBox.h
common.h
ConfirmCydoniaState.h
ConfirmDestinationState.h
ConfirmLandingState.h
ConfirmLoadState.h
ConfirmNewBaseState.h
Cord.h
Country.h
Craft.h
CraftArmorState.h
CraftEquipmentState.h
CraftErrorState.h
CraftInfoState.h
CraftPatrolState.h
CraftSoldiersState.h
CraftsState.h
CraftWeapon.h
CraftWeaponProjectile.h
CraftWeaponsState.h
CrossPlatform.h
Cursor.h
DebriefingState.h
DefeatState.h
DelayedSaveState.h
DeleteGameState.h
DismantleFacilityState.h
DogfightState.h
DosFont.h
EquipmentLayoutItem.h
ErrorMessageState.h
Exception.h
Explosion.h
ExplosionBState.h
ExtraSounds.h
ExtraSprites.h
ExtraStrings.h
FastLineClip.h
Flc.h
fmath.h
fmopl.h
Font.h
FpsCounter.h
Frame.h
FundingState.h
Game.h
GameTime.h
GeoscapeCraftState.h
GeoscapeState.h
Globe.h
GMCat.h
GraphsState.h
GraphSubset.h
hqx.h
ImageButton.h
InfoboxOKState.h
InfoboxState.h
InteractiveSurface.h
InterceptState.h
IntroState.h
Inventory.h
InventoryState.h
ItemContainer.h
ItemsArrivingState.h
Language.h
LanguagePlurality.h
ListGamesState.h
ListLoadState.h
ListSaveState.h
LoadGameState.h
LocalizedText.h
Logger.h
LowFuelState.h
MainMenuState.h
ManageAlienContainmentState.h
ManufactureInfoState.h
ManufactureStartState.h
ManufactureState.h
Map.h
MapBlock.h
MapData.h
MapDataSet.h
MCDPatch.h
MedikitState.h
MedikitView.h
MiniBaseView.h
MiniMapState.h
MiniMapView.h
MonthlyCostsState.h
MonthlyReportState.h
MovingTarget.h
MultipleTargetsState.h
Music.h
NewBattleState.h
NewGameState.h
NewManufactureListState.h
NewPossibleManufactureState.h
NewPossibleResearchState.h
NewResearchListState.h
NextTurnState.h
NoContainmentState.h
Node.h
NumberText.h
OpenGL.h
OptionInfo.h
Options.h
Options.inc.h
OptionsAdvancedState.h
OptionsAudioState.h
OptionsBaseState.h
OptionsBattlescapeState.h
OptionsConfirmState.h
OptionsControlsState.h
OptionsDefaultsState.h
OptionsGeoscapeState.h
OptionsModsState.h
OptionsNoAudioState.h
OptionsVideoState.h
Palette.h
Pathfinding.h
PathfindingNode.h
PathfindingOpenSet.h
PauseState.h
pch.h
PlaceFacilityState.h
PlaceLiftState.h
PlaceStartFacilityState.h
Polygon.h
Polyline.h
Position.h
PrimeGrenadeState.h
Production.h
ProductionCompleteState.h
Projectile.h
ProjectileFlyBState.h
PromotionsState.h
PsiTrainingState.h
PurchaseState.h
Region.h
ResearchCompleteState.h
ResearchInfoState.h
ResearchProject.h
ResearchRequiredState.h
ResearchState.h
ResourcePack.h
RNG.h
RuleAlienMission.h
RuleBaseFacility.h
RuleCountry.h
RuleCraft.h
RuleCraftWeapon.h
RuleInventory.h
RuleItem.h
RuleManufacture.h
RuleRegion.h
RuleResearch.h
Ruleset.h
RuleSoldier.h
RuleTerrain.h
RuleUfo.h
SackSoldierState.h
SavedBattleGame.h
SavedGame.h
SaveGameState.h
scale2x.h
scale3x.h
scalebit.h
ScannerState.h
ScannerView.h
Screen.h
ScrollBar.h
SelectDestinationState.h
SelectStartFacilityState.h
SellState.h
SerializationHelper.h
ShaderDraw.h
ShaderDrawHelper.h
ShaderMove.h
ShaderRepeat.h
Slider.h
Soldier.h
SoldierArmorState.h
SoldierDeath.h
SoldierInfoState.h
SoldierMemorialState.h
SoldierNamePool.h
SoldiersState.h
Sound.h
SoundSet.h
StartState.h
State.h
StatString.h
StatStringCondition.h
StoresState.h
Surface.h
SurfaceSet.h
Target.h
TargetInfoState.h
TerrorSite.h
TestState.h
Text.h
TextButton.h
TextEdit.h
TextList.h
Tile.h
TileEngine.h
Timer.h
ToggleTextButton.h
Transfer.h
TransferBaseState.h
TransferConfirmState.h
TransferItemsState.h
TransfersState.h
Ufo.h
UfoDetectedState.h
UfoLostState.h
Ufopaedia.h
UfopaediaSelectState.h
UfopaediaStartState.h
UfoTrajectory.h
Unit.h
UnitDieBState.h
UnitFallBState.h
UnitInfoState.h
UnitPanicBState.h
UnitSprite.h
UnitTurnBState.h
UnitWalkBState.h
Vehicle.h
version.h
VictoryState.h
WarningMessage.h
Waypoint.h
WeightedOptions.h
Window.h
XcomResourcePack.h
Zoom.h
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