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Clipping

Clipping with respect to x, y coordinates of quadrangles can be done in two ways. clip1in: all 4 points of each quadrangle must be defined and at least 1 point of the quadrangle must lie in the x and y ranges. clip4in: all 4 points of each quadrangle must lie in the x and y ranges.



Autobuild 2016-07-18