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A menu is a list of items displayed above its parent.
When the menu is showing its parent is darkened. Each item can have a sub-menu. The menu object can be used to display a menu on a right click event, in a toolbar, anywhere.
Bases: efl.elementary.__init__.Object
This is the class that actually implements the widget.
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The user clicked the empty space in the menu to dismiss.
the user clicked the empty space in the menu to dismiss
New in version 1.8.
Close a opened menu
Hides the menu and all it’s sub-menus.
The first item in the menu
Type: | MenuItem |
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Add an item at the end of the given menu widget
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Returns: | Returns the new item. |
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Add a separator item to menu under parent.
This item is a Separator.
Parameters: | parent (Object) – The item to add the separator under |
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Returns: | The created item or None on failure |
Return type: | MenuSeparatorItem |
Move the menu to a new position
Sets the top-left position of the menu to (x, y).
Note
x and y coordinates are relative to parent.
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The parent for the given menu widget.
Type: | Object |
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Bases: efl.elementary.__init__.ObjectItem
An item for the Menu widget.
The standard icon name of a menu item
Once this icon is set, any previously set icon will be deleted.
Type: | string |
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Get the position of a menu item
This function returns the index position of a menu item in a menu. For a sub-menu, this number is relative to the first item in the sub-menu.
Note
Index values begin with 0
Type: | int |
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Returns whether the item is a separator.
See also
Type: | bool |
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Get the Evas_Object of an Elm_Object_Item
Warning
Don’t manipulate this object!
Returns: | The edje object containing the swallowed content |
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The selected state of the item.
Type: | bool |
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A list of item’s subitems.
Type: | tuple of MenuItem |
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New in version 1.8: Calling del on this property clears the subitems