LeechCraft
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Modular cross-platform feature rich live environment.
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queuemanager.h
Go to the documentation of this file.
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/**********************************************************************
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* LeechCraft - modular cross-platform feature rich internet client.
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* Copyright (C) 2006-2014 Georg Rudoy
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*
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* Boost Software License - Version 1.0 - August 17th, 2003
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*
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* Permission is hereby granted, free of charge, to any person or organization
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* obtaining a copy of the software and accompanying documentation covered by
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* this license (the "Software") to use, reproduce, display, distribute,
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* execute, and transmit the Software, and to prepare derivative works of the
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* Software, and to permit third-parties to whom the Software is furnished to
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* do so, all subject to the following:
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*
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* The copyright notices in the Software and this entire statement, including
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* the above license grant, this restriction and the following disclaimer,
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* must be included in all copies of the Software, in whole or in part, and
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* all derivative works of the Software, unless such copies or derivative
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* works are solely in the form of machine-executable object code generated by
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* a source language processor.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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**********************************************************************/
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#pragma once
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#include <functional>
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#include <boost/optional.hpp>
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#include <QObject>
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#include <QDateTime>
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#include <QPointer>
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#include <QPair>
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#include "
sllconfig.h
"
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class
QTimer;
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namespace
LeechCraft
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{
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namespace
Util
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{
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enum class
QueuePriority
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{
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Normal
,
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High
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};
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class
UTIL_SLL_API
QueueManager
:
public
QObject
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{
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Q_OBJECT
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const
int
Timeout_;
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QTimer *
const
ReqTimer_;
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QDateTime LastRequest_;
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bool
Paused_;
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typedef
boost::optional<QPointer<QObject>> OptionalTracker_t;
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QList<QPair<std::function<void ()>
, boost::optional<QPointer<QObject>>>> Queue_;
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public
:
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QueueManager
(
int
timeout, QObject *
parent
=
nullptr
);
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void
Schedule (std::function<
void
()> functor,
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QObject *dependent = 0,
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QueuePriority
prio =
QueuePriority::Normal
);
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void
Clear ();
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void
Pause ();
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bool
IsPaused ()
const
;
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void
Resume ();
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private
slots:
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void
exec ();
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};
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}
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}
LeechCraft::Util::parent
parent
Definition:
downloadhandler.cpp:80
UTIL_SLL_API
#define UTIL_SLL_API
Definition:
sllconfig.h:37
LeechCraft::Util::QueuePriority::Normal
Standard priority.
sllconfig.h
LeechCraft::Util::QueuePriority::High
Higher priority.
LeechCraft::Util::QueuePriority
QueuePriority
The priority of the action in the queue.
Definition:
queuemanager.h:48
LeechCraft::Util::QueueManager
A simple scheduling manager for a queue of functors.
Definition:
queuemanager.h:64
QList
Definition:
ianrulesstorage.h:35
src
util
sll
queuemanager.h
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