jackaudiosrc
jackaudiosrc — Captures audio from a JACK server
|
|
Object Hierarchy
GObject
╰── GInitiallyUnowned
╰── GstObject
╰── GstElement
╰── GstBaseSrc
╰── GstPushSrc
╰── GstAudioBaseSrc
╰── GstJackAudioSrc
Description
Synopsis
Element Information
plugin |
jack
|
author |
Tristan Matthews <tristan@sat.qc.ca> |
class |
Source/Audio |
Element Pads
name |
src |
direction |
source |
presence |
always |
details |
audio/x-raw, format=(string)F32LE, layout=(string)interleaved, rate=(int)[ 1, 2147483647 ], channels=(int)[ 1, 2147483647 ] |
Types and Values
struct GstJackAudioSrc
struct GstJackAudioSrc;
Property Details
The “client”
property
“client” JackClient *
Handle for jack client.
Flags: Read / Write
The “connect”
property
“connect” GstJackConnect
Specify how the input ports will be connected.
Flags: Read / Write
Default value: Automatically connect ports to physical ports
The “server”
property
“server” gchar *
The Jack server to connect to (NULL = default).
Flags: Read / Write
Default value: NULL
The “client-name”
property
“client-name” gchar *
The client name of the Jack instance (NULL = default).
Flags: Read / Write
Default value: NULL
The “transport”
property
“transport” GstJackTransport
Jack transport behaviour of the client.
Flags: Read / Write