Methods' Details |
createScreenCompatibleDeviceUsingBuffer
XDevice |
createScreenCompatibleDeviceUsingBuffer( |
[in] long |
Width, |
| [in] long |
Height, |
| [in] long |
ScaleNumerator, |
| [in] long |
ScaleDenominator, |
| [in] long |
XOffset, |
| [in] long |
YOffset, |
| [in] hyper |
AddressOfMemoryBufferForSharedArrayWrapper ); |
- Description
- Create a bitmap device using a byte buffer allocated outside of UNO territory.
*
*
- Returns
- the device
*
*
- Parameter addressOfMemoryBufferForSharedArrayWrapper
- is the address of a
* (C++) object the exact type of which is to be determined, but the point
* is that it will then be rewrapped into a boost::shared_array of bytes to
* be passed to the basebmp code. shared_array has its own style of
* reference counting, naturally not related to UNO's or Java's, so lots of
* fun stuff to take care of. I won't bother complicating stuff with
* XUnoTunnel here (if it would even be possible to use it), this isn't in
* any way intended to be "generic" anyway, but is experimental work in
* progress, indented just for Android so far, and probably for iOS, too.
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